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A short explanation of the rules of dice game #2:
You get three rolls for each turn. If you do not use all three, the rolls will be saved so that you can use them in later turns. Saved rolls are displayed as small vertical black bars below the dice.
Ones, twos etc
The score is the sum of all ones, all twos etc for each field.
If your total score from ones, twos, threes etc is 84 or better you get 100 bonus points.
Two dice of the same value. E.g. 5-5-?-?-?-? scores 10 points.
Two pairs of different values. E.g. 5-5-6-6-?-? scores 22 points. Four of a kind is not accepted as two pairs.
Two pairs of different values. E.g. 5-5-6-6-1-1 scores 24 points. Six of a kind is not accepted as three pairs.
3 of a Kind
At least three dice with the same number of eyes. E.g. 2-2-2-?-?-? scores 6 points.
4 of a Kind
At least four dice with the same number of eyes. E.g. 4-4-4-4-?-? scores 16 points.
5 of a Kind
At least five dice with the same number of eyes. E.g. 4-4-4-4-4-? scores 20 points.
Six dice with the same number of eyes. Always scores 100 points.
1-2-3-4-5-?. Scores 15 points.
2-3-4-5-6-?. Scores 20 points.
1-2-3-4-5-6. Scores 21 points.
One pair and three of a kind, e. g. 3-3-3-4-4. Five of a kind is not accepted as a full house.
Two three of a kind, e. g. 3-3-3-4-4-4. Six of a kind is not accepted as a villa.
One pair and four of a kind, e. g. 3-3-3-3-4-4. Six of a kind is not accepted as a tower.
Any combination of dice. The score is simply the total of all the dice. E.g. 1-5-4-3-3 scores 16 points.
How to play
Start playing by clicking the "Roll dice (1)" button. Click any dice you want to hold, and re-roll. When the entire score sheet has been filled out, a score and a code will be displayed underneath the dice. You can enter the score and the code manually into the corresponding fields on the right, or you can click the button "Get code" to retrieve them automatically. Then fill out your name and city, and click "Submit".